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What's new? What's happening?
This launch was different from the rest.
By: Joe Bonar, Studio Head One of my favourite things about making video games is going from desk to desk handing out final, boxed, shrink-wrapped game copies to the team. There really is no...
April 23, 2012
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Going LIVE....the End or a new Beginning?
By Sandy Spangler, Studio Design Director / Lead Designer for Family Guy Online Tuesday was a big day on our game development calendar – one of those days that has multiple circles dra...
April 19, 2012
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Doing our part for Autism awareness!
By: Funky Swadling, President We partnered with the Canucks Autism Network and Rhidian Art and Animation to develop a hockey card app for the new Canucks Autism Network travelling exhibit. T...
April 2, 2012
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He just looks like Nicolas Cage. And other tales of GDC 2012.
By: Jesse Joudrey, CTO GDC is a weird place. I spend most of my time scanning the faces of the people to find old friends and coworkers. Unfortunately now that I've been to a...
March 12, 2012
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